CS 161 Lab 12: linked lists

Lab Assignment

In this recitation we will implement a singly linked list class to get a better understanding of this reference-based data structure. The interface you will implement is very similar to that provided by ArrayLists, but the way in which they are implemented is very different.

You will need the following files:

You will also need to download a text file containing books that appeared on the New York Times list of top 10 Fiction Hardback Books. This file contains the books name, author, and number of pages. Before we get to linked lists though, let's go over the other classes.

Book.java is nothing out of the ordinary - it's just keeps track of the book's title and its author, as well as the number of pages. It has a few getter and setter methods, but overall this class is very straight forward.

BookNode.java is a little more interesting. A BookNode is an object that stores a Book in its book instance variable, and has a reference to the next BookNode in its next instance variable. If the node is the last one in the sequence, its next variable will be set to null. There are also methods for setting the next node and getting the next node, as well as a method for returning the book that the node contains.

Now let's look at the LinkedBookList class. You'll see that the instance variables for this are very simple. Only a BookNode called head, which refers to the first item, and an int to keep track of the size of the linked list. This is all we need, since each element contains a reference to the next one.

Your task is to implement the missing add, delete and toString methods.

All these methods will require you to iterate through the list. You can do this either with a while loop or a for loop. If using a for loop, think what are the three components that make up the loop:

(initialization; are we done?; operation to reach the next item)

Many of the operations that we are trying to implement here, can be reasoned through by drawing pictures. Use that to reason how far to go, when to set which pointers, and when to delete pointers. Good luck and as always, let us know if you have questions.