public class Animal { private String name; private int topSpeed; //create the getters and setters for the instance variables //there is a shortcut by hovering over the variable names // For the setter associated with topSpeed make sure the values are between 0 and 70 // Print "Invalid Speed" if it is not within these values and leave // the speed unchanged. //create a constructor that takes in a String for the name and an int for the topSpeed //use only the setters initialize the instance variables //create an equals(Object other) method that returns True if the two Animal objects have //top speeds that are within 2 mph of each other // Create a toString method // Formatting of the returned String should follow this example: // Name: elephant Top Speed: 25 }