CS253: Software Development with C++

Spring 2023

Random Numbers

Show Lecture.RandomNumbers as a slide show.

CS253 Random Numbers

Inclusion

To use C++ random numbers, you need to:

    
#include <random>

To use old C random numbers (don’t ), you need to:

    
#include <cstdlib>

Philosophy

“Computers can’t do anything truly random. Only a person can do that.”

Old Stuff

Patron Saint of Randomness

Traditional Method

Traditional random number generators work like this:

unsigned long n = 1;
for (int i=0; i<5; i++) {
    n = n * 16807 % 2147483647;
    cout << n << '\n';
}
16807
282475249
1622650073
984943658
1144108930

Overview

Generators

EngineDescription
default_random_engineDefault random engine
minstd_randMinimal Standard minstd_rand generator
minstd_rand0Minimal Standard minstd_rand0 generator
mt19937Mersenne Twister 19937 generator
mt19937_64Mersenne Twister 19937 generator (64 bit)
ranlux24_baseRanlux 24 base generator
ranlux48_baseRanlux 48 base generator
ranlux24Ranlux 24 generator
ranlux48Ranlux 48 generator
knuth_bKnuth-B generator
random_deviceTrue random number generator

Default Engine

Define a random-number generator, and use () to generate a number. This is not a function call, because gen is an object, not a function. It’s operator().







🤨 That sequence looks familiar …

#include <random>
#include <iostream>
using namespace std;

int main() {
    default_random_engine gen;
    for (int i=0; i<5; i++)
        cout << gen() << '\n';
}
16807
282475249
1622650073
984943658
1144108930

I won’t bother with the #includes in subsequent examples.

Mersenne Twister

mt19937_64 gen;
cout << "range is " << gen.min() << "…" << gen.max() << "\n\n";
for (int i=0; i<3; i++)
    cout << gen() << '\n';
range is 0…18446744073709551615

14514284786278117030
4620546740167642908
13109570281517897720

Ranges

Generators have varying ranges:

ranlux24 rl;
minstd_rand mr;
random_device rd;
mt19937_64 mt;

cout << "ranlux24:      " << rl.min() << "…" << rl.max() << '\n'
     << "minstd_rand:   " << mr.min() << "…" << mr.max() << '\n'
     << "random_device: " << rd.min() << "…" << rd.max() << '\n'
     << "mt19937_64:    " << mt.min() << "…" << mt.max() << '\n';
ranlux24:      0…16777215
minstd_rand:   1…2147483646
random_device: 0…4294967295
mt19937_64:    0…18446744073709551615

Hey, look! Zero is not a possible return value for minstd_rand.

Save/Restore

A generator can save & restore state to an I/O stream:

ranlux24 gen;
cout << gen() << ' ';
cout << gen() << endl;
ofstream("state") << gen;
system("wc -c state");
cout << gen() << ' ';
cout << gen() << '\n';
ifstream("state") >> gen;
cout << gen() << ' ';
cout << gen() << '\n';
15039276 16323925
209 state
14283486 7150092
14283486 7150092
endl! Isn’t that a sin? 😈 🔥

Needed to flush output before wc ran.

True randomness

random_device a, b, c;
cout << a() << '\n'
     << b() << '\n'
     << c() << '\n';
1802113720
1470379577
213941878

Cloudflare

The hosting service Cloudflare uses a unique source of randomness.

a picture of Cloudfare’s wall of lava lamps

Seeding

minstd_rand a, b, c(123);
cout << a() << ' ' << a() << '\n';
cout << b() << ' ' << b() << '\n';
cout << c() << ' ' << c() << '\n';
48271 182605794
48271 182605794
5937333 985676192

Seed with process ID

auto seed = getpid();
minstd_rand a(seed);
for (int i=0; i<5; i++)
    cout << a() << '\n';
2006660171
1243216406
2016102258
1755664819
1549316388

Seed with time

// seconds since start of 1970
auto seed = time(nullptr);
minstd_rand a(seed);
for (int i=0; i<5; i++)
    cout << a() << '\n';
1523699115
1312554062
1087089361
1127630386
1725845744

Seed with more accurate time

Nanoseconds make more possibilities:

auto seed = chrono::high_resolution_clock::now()
            .time_since_epoch().count();
cout << "Seed: " << seed << '\n';
minstd_rand a(seed);
for (int i=0; i<5; i++)
    cout << a() << '\n';
Seed: 1715669513051442280
15549224
1104798901
1286344220
779674262
1005387327

Better Seeding

Seed with random_device

random_device rd;
auto seed = rd();
minstd_rand0 a(seed);
for (int i=0; i<5; i++)
    cout << a() << '\n';
598032494
908658698
1070523469
669948917
574686798

You can seed with random_device, if you know that it’s truly random.

Not good enough.

Caution

Resist the urge to hack your own distribution—it’s hard. Just use the standard distributions.

minstd_rand r;
int first_half = 0;
for (int i=0; i<100'000'000; i++)
    if (r() % 1'000'000'000 < 500'000'000)
        first_half++;
cout << first_half << '\n';
53435616
Shouldn’t the result be close to 50 million?

minstd_rand, on this computer, produces a number 1…2,147,483,646. If you take that mod a billion, the range 1…147,473,646 appears three times, whereas 147,473,647…999,999,999 only appears twice, so 1…147,473,646 is overrepresented. Tricky to get right!

Distributions

uniform_int_distribution

auto seed = random_device()();  //❓❓❓
mt19937 gen(seed);
uniform_int_distribution<int> dist(1,6);
for (int y=0; y<10; y++) {
    for (int x=0; x<40; x++)
        cout << dist(gen) << ' ';
    cout << '\n';
}
3 1 3 4 5 3 2 1 6 5 6 2 5 3 4 6 5 6 2 4 1 1 4 6 2 2 1 1 4 2 3 3 2 6 4 2 3 2 6 2 
2 6 1 6 2 1 1 1 6 5 3 6 6 5 1 3 6 6 3 2 4 6 5 3 3 5 2 4 5 6 1 6 2 3 1 1 3 5 5 5 
3 6 1 2 1 2 5 3 5 6 2 4 3 1 6 2 3 2 6 4 5 3 3 6 3 1 5 5 2 2 5 2 6 3 5 1 4 4 1 4 
4 2 2 3 5 6 2 5 1 1 1 5 1 6 3 4 5 1 4 1 5 2 3 3 3 3 2 4 1 5 3 6 5 1 3 5 2 4 1 4 
2 3 2 1 5 1 3 6 2 1 2 6 5 1 5 5 1 1 6 2 4 6 1 2 6 3 3 2 1 2 1 6 4 2 5 1 6 2 1 2 
3 4 2 5 4 5 5 5 6 3 3 3 5 5 3 5 1 6 4 5 4 4 6 6 4 2 4 1 4 4 2 2 3 3 5 5 6 4 5 4 
5 5 2 3 6 1 4 5 5 5 2 4 5 1 2 4 4 1 1 4 1 1 1 3 3 3 6 1 4 4 2 1 6 2 1 5 4 1 6 2 
3 2 1 3 4 3 6 6 5 4 3 1 4 4 2 3 4 3 1 5 4 3 4 6 1 5 5 1 4 3 6 3 1 3 6 1 5 4 1 5 
4 4 5 4 2 2 3 1 3 3 2 5 1 1 5 6 5 5 3 6 6 1 6 4 1 5 1 2 3 1 2 5 3 6 6 6 4 1 6 5 
5 5 3 5 6 3 6 5 5 4 5 3 1 2 4 3 5 5 2 1 4 3 5 1 2 2 1 2 5 6 6 6 5 5 5 1 2 6 6 1 

uniform_real_distribution

auto seed = random_device()();
ranlux48 gen(seed);
uniform_real_distribution<> dist(18.0, 25.0);
for (int y=0; y<5; y++) {
    for (int x=0; x<10; x++)
        cout << fixed << setprecision(3) << dist(gen) << ' ';
    cout << '\n';
}
20.587 18.152 20.446 21.235 19.419 20.978 22.094 19.539 22.080 19.459 
21.411 24.378 23.743 21.035 23.259 22.585 20.302 23.940 18.137 20.427 
22.419 18.810 19.601 23.568 22.977 19.295 21.976 22.414 20.831 21.769 
21.544 23.785 19.963 24.835 22.084 20.703 18.411 20.656 22.694 23.173 
20.845 18.641 22.709 21.691 19.393 21.509 18.773 21.244 22.692 23.581 
OMG—what’s that <> doing there?

uniform_real_distribution’s template argument defaults to double, because … real.

Boolean Values

Yield true 42% of time:

random_device rd;
knuth_b gen(rd());
bernoulli_distribution dist(0.42);
constexpr int nrolls = 1'000'000;

int count=0;
for (int i=0; i<nrolls; i++)
    if (dist(gen))
        count++;

cout << "true: " << count*100.0/nrolls << "%\n";
true: 41.932%

Histogram

random_device rd;
mt19937_64 gen(rd());
normal_distribution<> dist(21.5, 1.5);
map<int,int> tally;
for (int i=0; i<10000; i++)
    tally[dist(gen)]++;
for (auto p : tally)
    cout << p.first << ": " << string(p.second/100,'#') << '\n';
15: 
16: 
17: 
18: ####
19: ###########
20: #####################
21: #########################
22: #####################
23: ###########
24: ###
25: 
26: 
27: 

Passwords

random_device rd;
auto seed = rd();
ranlux24 gen(seed);
uniform_int_distribution<char> dist('A','~');
for (int y=0; y<8; y++) {
    string pw;
    for (int x=0; x<32; x++)
        pw += dist(gen);
    cout << "Password: " << pw << '\n';
}
Password: Qg\Jv}LLYHOc\t^urMZIy]ITyyq^G_^|
Password: }lvlvxXnRTmQ}nVyQYoSFZR]ztteIo~J
Password: a|wlTQ|QcuX`fGYCQHrF}JdNGQGY}GoF
Password: vA_zXA~IV}juyPw[LcX^WaX\mldlh_Nz
Password: IMJyQdKm_|F^P][^vEGNhGbVahyT[pkQ
Password: mD|`dUvKmQyhiX}T^fOOcjocZX_`MCP\
Password: RiPW_mW^jf_ZsvGD{`xOwn|QvHjp|R{Z
Password: Ukwwjv\vVlHIyePviGvTcy`PIYPjNEvN

Even though we’re using uniform_int_distribution, which has int right there in its name, it’s uniform_int_distribution<char>, so we get characters. Think of them as 8-bit integers that display differently.