Colorado State University Logo | CS 150: Culture and Coding (AUCC 3B/GT-AH3) Colorado State University Logo | CS 150: Culture and Coding (AUCC 3B/GT-AH3)
CS 150: Culture and Coding (AUCC 3B/GT-AH3)
Computer Science

Topics

Course Description

CSU150 Culture and Coding Banner

Survey of computer science, formal logic, and computational thinking. Explores the historical, gender, and cultural perspectives on the role of technology in society. Includes learning a basic programming language. Students will be expected to write small programs, and construct written arguments on ways in which technology influences our modern culture. Previous computer science experience not necessary.

Objectives

Upon successful completion of this course, students will be able to:

Critical Thinking

  1. Explain an Issue:
    • Use information to describe a problem or issue and/or articulate a question related to the topic.
  2. Utilize Context:
    • Evaluate the relevance of context when presenting a position.
    • Identify assumptions.
    • Analyze one’s own and others’ assumptions.
  3. Understand Implications and Make Conclusions:
    • Establish a conclusion that is tied to the range of information presented.
    • Reflect on implications and consequences of stated conclusion.

Diversity & Global Learning

  1. Build Self-Awareness:
    • Demonstrate how their own attitudes, behaviors, or beliefs compare or relate to those of other individuals, groups, communities, or cultures.
  2. Examine Perspectives:
    • Examine diverse perspectives when investigating social and behavioral topics within natural or human systems.

Written/Oral Communication

  1. Develop Content and Message
    • Create and develop ideas within the context of the situation and the assigned task(s).
  2. Use Sources and Evidence
    • Critically read, evaluate, apply, and synthesize evidence and/or sources in support of a claim.
  3. Use language appropriate to the audience

Programming

  1. Demonstrate that they can read the language syntax, parse code and predict the flow of control and program output.
    • Write simple programs with 100-200 lines of code, demonstrating the skills needed to design, build and verify programs of moderate size with several classes and files.
    • Demonstrate proficiency at testing and debugging programs, including code written by themselves or by others.
    • Program and illustrate basic programming skills up to and including arrays and File I/O.

Major Topics

  • Early Years of Computing (up to the 1970s)
  • Formulating arguments related to technology
  • Assumed gender roles past and present within the tech industry
  • Human-Centered Computing and Unconscious Bias in the design process
  • Internet and Network Literacy - defining Net Neutrality and surrounding ethics
  • Cyber-Security, Sexting, and Data Privacy and Ownership
  • Understanding HTML and web applications
  • Writing tools to analyze sets of data, and then developing arguments from those datasets
  • Programming Java including
    • Variables
    • Operations
    • Methods
    • Conditionals
    • Strings
    • Loops
    • I/O Console and File
    • Arrays

16 Week Schedule

Unit 1: History of CS

Module Culture Topics Java Topics
Module 1 Principles of Community
Six Laws of Technology
First Programmers
Divide-Conquer-Glue
Fundamentals
Module 2 Grace Hopper
Turing Test
Artificial Intelligence
Methods
String
Module 3 Programmer Shortage
Software Engineering
NATO 1968 Garmisch Conference
Conditionals
Loops
Module 4 Exam 1 Review

Unit 2: Inclusive Design

Module Culture Topics Java Topics
Module 5 Inclusive Design
Social Entrepreneurship
Stephanie Shirley and Elisa Shutt
Operations
Boolean Logic
Module 6 Professional Organizations
ACM-W
Anita Borg GHC
String Operations
Methods
Module 7 Unconscious Bias
Inclusive Design
Human Centered Computing
Loops
Module 8 Exam 2 Review

Unit 3: Internet

Module Culture Topics Java Topics
Module 9 Internet Basics Binary
Primitives
Memory
Module 10 DNS and Routing
Internet Revolution
Methods
Unit Testing
Module 11 History of Web
Net Neutrality
Arrays
Module 12 Exam 3 Review

Unit 4: Security and Operating Systems

Module Culture Topics Java Topics
Module 13 Operating Systems
File I/O
File I/O
Module 14 Data Privacy
Security
Recursion
Module 15 Review Review
Module 16 Final Exam n/a

Please consult the university Final Exam Schedule for the final exam.

  • During 16-week sessions, we will have an early take option for the final exam.
  • During 8-week sessions, the final exam happens on the last scheduled class day.

Important! All due dates will be listed in Canvas

Programming Labs

Labs are in Zybooks and are meant to be complete during your assigned lab time. They will cover the programing / java topics listed above each week. Lectures focus on the cultural topics.

Computer Science Department

279 Computer Science Building
1100 Centre Avenue
Fort Collins, CO 80523
Phone: (970) 491-5792
Fax: (970) 491-2466

CS 150: Culture and Coding (AUCC 3B/GT-AH3)

Survey of computer science, formal logic, and computational thinking. Explores the historical, gender, and cultural perspectives on the role of technology in society. Includes learning a basic programming language. Students will be expected to write small programs, and construct written arguments on ways in which technology influences our modern culture. Previous computer science experience not necessary.