public interface Attributes
| Modifier and Type | Method and Description |
|---|---|
int |
getArmor()
Gets the armor attribute value, often between 8-20 for a D20 system, but not fixed.
|
DiceType |
getDamageDie()
Gets the Damage Die Type
|
int |
getHitModifier()
Modifier to apply to "to hit" roles before calculate hits
|
int |
getMaxHP()
Gets the maximum hit points attribute.
|
int getArmor()
int getMaxHP()
DiceType getDamageDie()
int getHitModifier()